Monday, 25 April 2011

Updated playblast!


Stuff I've changed:

Camera position - I parented it to the right hand this time, as it should have been in the first place. Had to reanimate both hands. Also changed where the boy looks. Not too many issues, just some tedious pose adjusting.

Personal opinion: improvement! Needs expressions still, but I want to do the next shot now.

Shot 11 involves an over the shoulder shot of the boy swimming towards iceberg opening. Off I go!

Correct hand posing

I've done some reference photos with my grandad's old camera, to get an idea of how the hands should be shaped in my current "The Deep" test




Serious face is serious :V

Saturday, 23 April 2011

Resizing issues

Been trying to resize a camera object that is made up of several parts. It keeps coming apart!


EDIT:
Apple + G = Group Selection
Group Selection + Scale = WIN!

Rookie mistake, but I'm glad I got round this with the modeling genius, Fahran! Thanks man!

Wednesday, 20 April 2011

Smitten - Tower shot revised


Oh dear. It's not the best bit of animation I've done.

Well, it's taken me a while to get this animation to this point. I think some bits of this shot are ok, and then I think he is walking so awkwardly too. Ughh.

After this shot I need to animate him cartwheeling, and then after THAT will be doing some shots that focus on expressions. Yay, my speciality!

Tuesday, 19 April 2011

The Deep - Shot 8 Playblast 1


OOOoooooOOOooo

So, what dya think?

This shot is the part where Kid has already left the sub, and is looking around the ocean before heading for the massive iceberg. The shot has the blocking done, and some bits of animation on the shoulders and hands. I parented the box (camera subsitute) to the boy's hand, so that I don't need to faff around with animating them separately.

Had some issues with animating the left hand. It kept doing that weird spinning thing that happens occasionally, I think probs because I rotated it wrong. Anyway, I fixed that problem. I have also realized that I should have placed the camera in his right hand, not his left. I'm not sure whether this'll be a problem right now, but I had agreed with Mel that his right hand is his strongest. Mmmm. I shall discuss this further with Mel later. We need to keep in cognito. The beginning part shoul probably be a little slower too. He's underwater, so I think he should be a bit more slow motion.

The next stage is refining the arms and hands a bit more, then animating his head and legs. :D