Monday, 16 May 2011

Knight mmm test 02 with colour


Here's my more finished shot, with colour. The colours aren't exactly accurate to the model sheet, but they can easily be fixed.

EDIT - Matt isn't happy with how I've drawn this chappy unfortunately. Have given him the files so that he can update the look to match his style better. Can't help feeling a little frustrated with myself, espesh since I was quite pleased with the outcome, but Matt's boss, and I'm sure he'll make it a lot better.

Knight mmm test 01



I've given the group guard shot a rest for now, as there's other shots Matt wants me to work on. This here is a beat where the knight is sliding along the dining table towards the group of guards, and is thinking of what to do to defeat them.

It's not too overly exaggerated, but I'm thinking that I can adjust the angles and squash and stretch on the frames to give more exaggeration if necessary.

Will send this Matt's way for critique. Just need to add the left arm now, and then colour I guess.

Here's some doodles I did, to try and work out the best way to tackle the expressions

Tuesday, 10 May 2011

Smitten - Update

And now on to Smitten

As you have already seen in one of my previous posts, I completed the Guard reaction shot. I am now doing another similar shot, except it includes 4 big brutes. They are reacting to a chicken being thrown at them.

This one has been tricky, because I have had to animate 4 characters. I've blocked out one already, and am moving on to the next one.

Matt said that these guys have different facial appearances, and come in varying sizes. Here's a expression sheet, with circles around the faces I chose for these 4 petrified pests!


Below you can see the sketch out of the poses, and the 1st guard drawn out.

The Deep - Update

Just a quick update!

I had a little trouble lately, because I realized that the scene I was given had some cameras and other things missing. I thought I was meant to put one in myself. I probs should have enquired more about whether the scene was going to have this stuff put in.

Anyway, I have the updated scenes I need to continue with my shots. I had to import Kid and his animation into the new scene, so that I could have it on there properly

Thankfully, the photo camera the boy carries now has proper animateable handles on it, so I can do more stuff with it without it falling apart and doing weird things.

Am going to finalize my shots I have done more, and also start shot 15, where he swims towards the sleeping Eel

Thursday, 5 May 2011

Smitten - Guard reaction shot WITH COLOUR + EARS I KID YOU NOT


Matt's reaction to this was much better then I thought! I loved it! I think the only critical thing he said was for me to add spikes to his hat, and to ensure that his ears are rounded in the animation.

Anyway here is an updated clip of the guard with his ears flapping away!

I didn't want to do too much overlapping here, because I felt that it might be too distracting.


EDIT - Talked to Matt about this clip, and he wants the ears to be less pointy and flappy. I kinda thought I'd need to do this. Oh well, will probs upload an update on this later on

Tuesday, 3 May 2011

The Deep - Shot 14 blockout


Here's a blockout of my next shot. Kid has just discovered the Eel, and is now swimming towards it. This is to show the Boy's reaction and determination to continue. I am also doing the next shot, which is a wide shot of him and the eel, the Kid still approaching with caution.

You can see that I have started to animate the feet already. I feel that this is always a good way to start refining a swimming shot, since the way he kicks and his body moves is key to making his swimming look believable. He surges forward a lot quicker, so I have to ensure his feet look as if they're doing more work.

ANOTHER PLAYBLAST!


Here you can see that the flippers are more animated, and I have had a go at altering his shoulders to flow with his movement. I have placed a box in there as the camera, again. I've decided I will do this for every scene I do to start with, since I'm not sure how I should scale it down yet. Basically, everyone in my group has the camera, but it isn't the right size, so we'll all be scaling it down. However, I want mine to be the same size as everybody else.

This shot seems to run too quickly at the moment, Kid seems to be rushing too much. He needs to be a little more cautious! Will slow him down a smidge

Monday, 2 May 2011

Smitten - Guard reaction shot WITH COLOUR I KID YOU NOT


Chuffed, I am!

I feel much better about my 2D animation after conquering this!

Here's a guard pulling a shocked expression after having his sword disarmed from him. I did a little playing around with squash and stretch, and anticipation here. I still need to do a bit of secondary animation with his ears, which should be fun!

Matt's verdict to come.